|
9:00 am –
9:45 am
|
Extending the gaming experience to conventional UI’s - John Ferrara
|
Taxonomy is user experience - Dave Cooksey
|
Placemaking and information architecture - Dennis Schleicher
|
|
|
9:45 am
–
10:15 am
|
Morning tea |
|
10:15 am –
11:00 am
|
Testing for advertising effectiveness - Margaret Hanley
|
Building trust through restricted information: A case study of the Hotwire.com air redesign - Melissa (Goldstein) Matross
|
Hotel Yeoville - Jason Hobbs
|
REPEAT: Content page design best practices - Luke Wroblewski
|
|
11:00 am
–
11:15 am
|
Break |
|
11:15 am –
12:00 pm
|
The information architect and the fighter pilot - Matthew Milan
|
Search Patterns - Peter Morville
|
UX in the Wind: Finding Experience on a Motorcycle - Joe Sokohl
|
|
|
12:00 pm
–
1:30 pm
|
Lunch |
|
1:30 pm –
3:00 pm
|
Panel: Presence, identity, and attention in social web architecture - Christian Crumlish, Christina Wodtke, Andrew Hinton, Gene Smith, Andrew Crow
|
Panel: Practical prototyping - Todd Zaki Warfel, Chris Conley, Anders Ramsay, Jed Wood
|
Panel: Developing junior programmes in UX teams - Margaret Hanley, Anne Stevens, Karen Loasby, Henning Fischer
|
|
|
3:00 pm
–
3:30 pm
|
Afternoon tea |
|
3:30 pm –
4:15 pm
|
What do innovative intranets look like? - James Robertson
|
Code blue: How service design can revolutionize patient care in hospitals - Aaron Martlage
|
|
Creating career paths for UX professionals - Kristen Johansen
|
|
4:15 pm
–
4:30 pm
|
Break |
|
4:30 pm –
5:15 pm
|
The impact of social ethics on IA and interactive design - experiences from the Norwegian woods - Karl Yohan Saeth, Ingrid Tofte
|
E-service: What we can learn from the customer-service gurus - Eric Reiss
|
Web site maturity cycles - Vera Rhoads
|